3D ARTIST · ENVIRONMENT · VISUAL COMMUNICATION

Dana
Ghanem

I build 3D worlds, assets and visual stories, combining a design background with hands-on work in modeling, sculpting, texturing, lighting, animation and environment art.

01 / ABOUT

Dana
Ghanem.

EDUCATION B.A. in Design & Visual Communication Jordan University of Science & Technology (JUST)
GRADUATED 2026 · GPA 3.47 Irbid, Jordan
A DESIGNER WHO BUILDS IN 3D

From visual communication
to immersive worlds.

I’m a Visual Communication graduate from Jordan with a strong focus on 3D art. My work combines design thinking with hands-on production, from modeling and sculpting to texturing, lighting and environment art. I enjoy creating assets and spaces that feel intentional, believable and ready to exist inside a larger world.

EXPERIENCE
Game Artist InternSphereka · Amman, Jordan
Game ready props with a 3 person art team: modeling, retopology, baking, trim sheets, texturing and optimization. Contributed hospital and lab environment assets to False Voices, a PC horror game headed to Steam. 2026
3D Environment ArtistIndieCritical Summer Jam
3D environment art for a game jam project. AUG 2025
3D Game EnvironmentUniversity Design Exhibition · JUST
Built a 3D game environment for the university design exhibition. JUN 2025
Freelance Graphic DesignerSelf-employed
Logos and promotional design for student events and small clients. 2024—2025
02 / CAPABILITIES

What I
do.

My skill set sits between 3D production, visual design and real-time workflows.

3D MODELING & ANIMATION

MAYABLENDERRETOPOLOGYASSET CREATIONRIGGINGANIMATIONVFX

TEXTURING

SUBSTANCE 3D PAINTERPBR WORKFLOWSUV MAPPINGMATERIAL CREATION

GAME ENGINE

UNREAL ENGINEENVIRONMENT ARTREAL-TIME LIGHTINGOPTIMIZATION

2D & POST-PRODUCTION

PHOTOSHOPILLUSTRATORAFTER EFFECTSDAVINCI RESOLVE

SOFT SKILLS

COLLABORATIONVISUAL STORYTELLINGART DIRECTIONDEADLINE MANAGEMENT

LANGUAGES

ARABIC — NATIVEENGLISHTURKISH
03 / SELECTED WORK · 2024—2026

Built in 3D.

Each project gets its own visual atmosphere. Click any image to open the full project on Behance.

Still from LIMBO, a 3D short film about phantom limb syndrome
01
01 / 10
SHORT FILM / 3D ANIMATION

LIMBO

A 3D short film exploring Phantom Limb Syndrome, body memory and the emotional relationship between a child and an imagined limb.

ROLEDirector · 3D Artist
TOOLSMaya · DaVinci Resolve
VIEW PROJECT ON BEHANCE ↗
Checkmate, a chess-inspired 3D game environment
02
02 / 10
GAME DESIGN / ENVIRONMENT

Checkmate

A game-oriented environment built around a chess-inspired visual direction, with attention to composition, assets, materials and lighting.

ROLEEnvironment Artist
TOOLSMaya · ZBrush · Substance Painter · Unreal
VIEW PROJECT ON BEHANCE ↗
Collection of detailed, realistic 3D props
03
03 / 10
ASSETS / MODELING / TEXTURING

Artistic Realistic 3D Assets

A collection of detailed 3D assets balancing realistic materials with an artistic presentation, focused on clean modeling and strong visual finish.

ROLE3D Artist
TOOLSMaya · ZBrush · Substance 3D Painter
VIEW PROJECT ON BEHANCE ↗
3D render of a physical therapy clinic interior
04
04 / 10
3D ENVIRONMENT / REALISM

Physical Therapy Clinic

A realistic physical-therapy clinic environment built around believable architecture, props, materials, lighting and visual storytelling.

ROLEEnvironment Artist
TOOLSMaya · Substance 3D Painter
VIEW PROJECT ON BEHANCE ↗
France Realistic Scene, a textured and lit 3D scene
06
06 / 10
TEXTURING / LIGHTING

France Realistic Scene

A realistic texturing and lighting study exploring material response, surface detail and cinematic scene presentation.

ROLE3D Artist
TOOLSMaya · Substance 3D Painter
VIEW PROJECT ON BEHANCE ↗
Sculpt of a hybrid human-insect creature character
05
05 / 10
CHARACTER / SCULPTING

Human Insect

A hybrid human-insect character study focused on sculpting, anatomy, creature forms and detailed surface design.

ROLECharacter Artist
TOOLSZBrush · Maya
VIEW PROJECT ON BEHANCE ↗
Sham, an atmospheric 3D scene with warm lighting
07
07 / 10
TEXTURING / LIGHTING

Sham

An atmospheric 3D scene focused on material contrast, warm light and a cohesive artistic environment.

ROLE3D Artist
TOOLSMaya · Substance 3D Painter
VIEW PROJECT ON BEHANCE ↗
Stylized 3D fountain with hand-crafted materials
08
08 / 10
STYLIZED 3D / TEXTURING

Stylized Fountain

A stylized environment study exploring shape language, hand-crafted material decisions, color and lighting.

ROLE3D Artist
TOOLSMaya · Substance 3D Painter
VIEW PROJECT ON BEHANCE ↗
3D model inspired by Moai statues
09
09 / 10
3D MODELING

The Legacy of Moai

A modeling study inspired by Moai forms, focusing on silhouette, proportions, clean topology and asset presentation.

ROLE3D Modeler
TOOLSMaya
VIEW PROJECT ON BEHANCE ↗
3D model inspired by Arabian ornament and architecture
10
10 / 10
3D MODELING

Arabian Style

A 3D modeling project inspired by Arabian visual language, ornament and architectural forms.

ROLE3D Modeler
TOOLSMaya
VIEW PROJECT ON BEHANCE ↗
04 / LET'S CONNECT

Let's make
something.

Available for 3D art, environment work, realistic asset creation, visualization, animation and creative collaborations.

dana.ghanem000@gmail.com